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20
2 years ago

Trying my hardest to get a working alpha build out soon. (turn volume up)




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A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)

Work in progress animations for Halo: Fireteam Echo using @bamfyu 's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )

All assets are placeholders.

Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.

Anyone need a good, free file converter? Check this out! https://convertio.co/ With Convertio you can convert any file type to any file type, which makes file converting much easier. I wanted to bring this up for anyone needing a quick way of doing this

(add the dust man theme from mega man 4) omg its dust man from fnf

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

When you see this at the movie theater (Halo Fireteam Raven)

Updated Aske

Rate (not good at pixel art)