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96
2 years ago

This is Vortex, a very wip local multiplayer game.

The main focus is to be a mayhem kind of game, with easy outplay and strategy options.

I got this idea after some discussion with a friend and evolved it a little more (Read article)


There is ZERO control of movement because scratch (aka turbowarp) can only handle 4 or so keys being pressed at the same time. So the only controls per each player are 1: Fire laser. and 2: Use shield

There are a few key features that have yet to been implemented, this is simply the general idea.

Supports up to 4 local players. (Ur keyboard has to be big though )



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Trying my hardest to get a working alpha build out soon. (turn volume up)

Has anyone heard of The Sounds Resource? If not, i just discovered it seems like it'll be a HUGE help with game sounds. I can literily just skip the whole sound design step if i'm making a fan game. Which i am. Idk. Check it out: https://www.sounds-resource.com/

Rate (not good at pixel art)

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Here's some old WW2 art i made for a game idea that never really turned into anything.

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

Updated Aske

A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)