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96
2 years ago

This is Vortex, a very wip local multiplayer game.

The main focus is to be a mayhem kind of game, with easy outplay and strategy options.

I got this idea after some discussion with a friend and evolved it a little more (Read article)


There is ZERO control of movement because scratch (aka turbowarp) can only handle 4 or so keys being pressed at the same time. So the only controls per each player are 1: Fire laser. and 2: Use shield

There are a few key features that have yet to been implemented, this is simply the general idea.

Supports up to 4 local players. (Ur keyboard has to be big though )



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Work in progress animations for Halo: Fireteam Echo using @bamfyu 's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )

All assets are placeholders.

Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.

When you see this at the movie theater (Halo Fireteam Raven)

Gonna start working on some A* pathfinding soon for my upcoming Halo game, wish me luck :D

what if u wanted to save your project

Here's some old WW2 art i made for a game idea that never really turned into anything.

Trying my hardest to get a working alpha build out soon. (turn volume up)

A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)