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5
8 hours ago

Here's the video that was supposed to be on yesterday's post




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For day 1045 of coding, I found a way to have the map reconstruct incase the current construction fails

For day 1040 of coding, I tried to put in code to end the game when the endless loop from earlier happens. It seem that I need to put something else in to make sure the game ends

For day 1049 of coding, I have fixed part of the room generation. A new problem I face now is that a room will spawn with no way to continue forward

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 1042 of coding, I tried to find out what needs to be changed using debug. Sadly I haven't found it yet

Which of these is your favorite animation?

For day 1046 of coding, I tried to see if I can put a image or text on the screen during the transition. It appears to have worked; it just doesn't stay long due to the transitions normally being quick

For day 1047 of coding, I've changed the loading text a bit and removed the map display. It does appear that I'll need to lower the loading time some

My game in 50 seconds #indiedev #Gamedev #steam

For day 1048 of coding, I've attempted to shorten the loading time. I'm not sure if it worked or not. I did find that the room generation need some refinement