Next up
the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.
here's a teaser for the female option.
Hello, I would like to give you a quick glimpse to the new look for the pokecenter. I am going for a medieval theme for this game. so alot more has to be done to the rest of the tileset and a lot of npcs.
this is intro sprite for the female option.
here's an attempt at making a paper mario inspired pokemon sprite. very basic.
here's a pretty exciting new feature in v19, now you can change your house. this feature will be super useful in the future.
another quick update: Potions will look different in the Riverna Region (Name WIP) and i have finished the 1st part of spriting Armored nidoking (evolves with a special armor item) and Its a buffed version. just need to make a ebdx compatible sprite now.
Introducing Deity pokemon (basically totem pokemon) which are bosses in dungeons and at a certain point will be able to evolve one of your pokemon into a deity pokemon (only happens once so choose wisely) these are some of the deities available
here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.
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