Game
Pokemon: Lunar Harvest

4 years ago

the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.




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Here is my mega devlog from 5/7/23 to 8/31/23 for Pokemon Broad Lands, a classic pokemon experience but with several twists (Check this page's description for more info!). I'm working on this slowly to not get burnt out on it.

#rpg #pokemon #fangame

here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.

here's a pretty exciting new feature in v19, now you can change your house. this feature will be super useful in the future.

another quick update: Potions will look different in the Riverna Region (Name WIP) and i have finished the 1st part of spriting Armored nidoking (evolves with a special armor item) and Its a buffed version. just need to make a ebdx compatible sprite now.

heres the new and improved version of the female protag.

take a look at what to expect in the demo.

Check out some portraits for Pokémon that I have finished so far, and here is a completed layout for a dungeon floor. Make sure to join my discord for the full devlog. https://discord.gg/gM6maJbURX

hello everyone, i have a made a concept map (im not good at art) Town is where you start off, everything will be fully explorable and won't include loading screens.

next devlog will include gameplay of some of the features that i have been working on.

this is intro sprite for the female option.

Hello, I would like to give you a quick glimpse to the new look for the pokecenter. I am going for a medieval theme for this game. so alot more has to be done to the rest of the tileset and a lot of npcs.