Next up
heres the new and improved version of the female protag.
here's a teaser for the female option.
the enemy battle sprite for the rayquaza variant is done. now it is time for the overworld sprite.
this is intro sprite for the female option.
heres a showcase of upgrading the player's house
here's a new (WIP) version of rayquaza, which is Dragon/Fairy type. but the original rayquaza will still be obtainable. Front facing sprite is coming soon.
take a look at what to expect in the demo.
Introducing Deity pokemon (basically totem pokemon) which are bosses in dungeons and at a certain point will be able to evolve one of your pokemon into a deity pokemon (only happens once so choose wisely) these are some of the deities available
hello everyone, i have a made a concept map (im not good at art) Town is where you start off, everything will be fully explorable and won't include loading screens.
next devlog will include gameplay of some of the features that i have been working on.
Hello, I would like to give you a quick glimpse to the new look for the pokecenter. I am going for a medieval theme for this game. so alot more has to be done to the rest of the tileset and a lot of npcs.
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