Next up
Kyle and I are working on updating E.Y.E.R.I.S. for modern systems. This will include updated art, mechanics, and maybe some added features. It will still be a smaller scale game, but should play a lot more friendly. Cheers.
Hey all, Alex here. Work continues on the remake of EYERIS. We are redesigning the weapons so they will be vastly unique compared to the original, and have more impact on your play style. The original "Vulcan" is in now, with more to come. Cheers
Hey all, Alex here. A follow up to the last update, we are implementing new weapons that feel drastically different from one another. Here is a homing rocket type weapon that will seek your closest target. More updates to come. Cheers
Alex here. The original version of EYERIS didn't have a main menu, but we are changing that. You now will have access to QoL features, such as sound levels, as well as a stats page that will show you info about your progress. Oh, new music too.
Alex here. Work on the remake of EYERIS continues. Movement is in and feels as good as the original. This weeks focus is enemy spawning and having your choices affect game play. Hope everyone is well. Cheers
Bandana Dee the Dream Friend
Another house i made long time ago.
Have a good Boi
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
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