Next up
Just a week away!
(touched up this little animation from last year with the new Charlotte model ^^)
Thought I would share the Yap and Yell Miis I made in Miitopia
un-64s your Mario
tried making a Wii inspired aesthetic in Unity.
I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.
Here's some silly stuff I ran into while developing the game lol (these are all fixed now, dw)
The glow-up is surreal. I didn't even realize how different the game looked compared to the Christmas Sage demo
Fun!
One last day until the 2024 SAGE demo releases!! I hope you're all excited ^^
Here's a visual idea of what the new movement options will be like.
This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)
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