11 months ago

Hey guys.
The Pre-Alpha is nearly complete!

Expect it to release some time in the next few weeks!

-Roral




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Version 1.1 Patch Notes

- Added a Main Menu.

- Added a graphics menu.(Press M to open the graphic settings)

- More Balanced AI

- Reworked UI

- Changed Coin System

Hello Everyone! Me and Quzarr have been grinding on this game recently, and we are saying sorry for the game changes, since we reset games a lot just to head back to square one. To make up for it, the first public playtest could release in late October!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM