3 years ago

Hi, everyone! Crafting effective UI design involves balancing usability and information. My goal? To offer abundant insights with just a few clicks, ensuring a seamless and friendly user experience.

Did I achieve my goal with this inventory?




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I’ve been turning friends into NPCs for my game.

This is Rob.

He wanders the wilderness, lighting campfires in the darkest places. He doesn’t judge. He just sits with you… and helps you find your way.

“Not all light comes from lanterns.”

A knight who refused to die… now fights with what’s left.

The first boss of The Wolf in Me.

Decay took his body, not his skill. Precision. Discipline. Relentless technique.

This is not a monster. It is a warrior.

Tutorials in Lobo are optional, easy to skip, and only cover key mechanics that aren’t obvious. They’re brief and direct, and yes! They break immersion, but that’s intentional: quick info bites help you immediately apply what you learn.

Have you played Bandit Trap?

New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.

Get the game: https://bit.ly/bandittraplaunch

Adding keyboard + mouse support to The Wolf in Me playtest.

Controller-first design, so seamless switching between mouse, keyboard, and controller has been a fun challenge.

All prompts update instantly.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This clip shows a shield throw ability where the boss attacks at range and recalls the weapon, forcing the player to dodge instead of block. On hit, the player is knocked down, creating a moment of vulnerability and pressure.

In Lobo, I use foreshadowing to keep the gameplay rhythm going. A quiet moment, a fallen hunter, and a new weapon you can equip but not use yet, just enough to tease what’s coming next.

@Innombrable is a Jolter to Watch and game dev! Follow @Innombrable before the quest ends on May 12 and you'll get Coins!

Lobo is now The Wolf in Me. A narrative-driven action game about losing control. The Steam page has been fully updated. Wishlist now https://store.steampowered.com/app/2486160/The_Wolf_in_Me/