Game
Granny: The Cellar

2 years ago

Hi everyone...Sadly, Slendrina's Script is not working in this game.

It's really difficult to try and fix it or change it because i am unsure why the issue is not solving.

If i exclude her from the update, This will release a lot sooner

So pick my poison.


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V1.2 is unfournately discontinued because V1.3 is coming. V1.1 failed to be honest...V1.1 felt like it lacked a lot of stuff. Therefore, V1.3 is going to be done from scratch and it will be the most beautiful update.

Trust me, It will be amazing

Finished Menu completely. The game will have hidden documents to find filled with lore and achievements to collect. The burning the teddy will also return with a reworked chase sequence at the end, along with granny's struggle mechanic.

V1.2 is now in the works! (W.I.P.)

- New Enemy

- Slendrina and Slenderman will be separated

- AI Sight and Catch fixes

- The mall has expanded

- New puzzles to solve

- Fixed oil can's bugs and spawning

- Hiding spots

- So much more to come!

- Stay tuned.

Can you see your langauge?

Unfournately due to the font in-game; Chinese, Hindi, and Arabic are not supported.

First looks at the remade menu.

Granny the mall now has a PC Port

It's cold...

"Rehab isn't for the weak."

Heya Everyone! Back with more info on the upcoming fanmade update for the GTC Fanmade V1.1 Update. So much has already changed!

AI's mostly complete, More foliage is around to give the abandoned feeling, and many new improvements to the menu and player.

These two aren't to be messed with...

The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's

I am working on Slendrina, Some jumpscares for these 4, and last few touches.

V1.0.41

- More Atmosphere changes

- Slendrina Shake removed due to issues

- Eye glow removed for performance issues

- Changed more UI

- Fixed Slendrina's Animator