Game
Granny: The Cellar

8 months ago

Hi everyone...Sadly, Slendrina's Script is not working in this game.

It's really difficult to try and fix it or change it because i am unsure why the issue is not solving.

If i exclude her from the update, This will release a lot sooner

So pick my poison.


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Both Ending Gameplays will release next Feburary as these videos will honor the previous release of the game. If the videos next month get enough views, likes, and support, I will make V1.0 public for everyone, If not. Consider it A Lost Update.

Don't let him catch you...

(Work in progress) Game planning to come this halloween!

The one lost Granny Fangame.

I am not working on this one anymore, It has been discontinued since last summer.

And I will cancel out all future Granny Fangames if my recent projects do not do well (This means no Lost Update V1.0, GTAL and GTM V1.1.)

First looks at the remade menu.

Heya Everyone! Back with more info on the upcoming fanmade update for the GTC Fanmade V1.1 Update. So much has already changed!

AI's mostly complete, More foliage is around to give the abandoned feeling, and many new improvements to the menu and player.

Starting from today, Any Future updates for my games will include a "Render Distance" setting to reduce lag. Lowering this setting will prevent device overload, which should make Smooth performance.

More progress was made recently. The resident seemed to enjoy decorating

Day 4 of my current progress. Slendrina's Mother now wakes up and breaks free from her imprisonment after completing this puzzle.

Then something else happens...

These two aren't to be messed with...

The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's

I am working on Slendrina, Some jumpscares for these 4, and last few touches.

It's almost time to reveal the next big game...