After two days of careful, meticulous programming, I have PARTICLE EFFECTS working in Super Smash Bros. Feud, both fighter-specific and common effects. The image above is a test of the "landing light" dust cloud I put together for common effects. I just need to fix Scaling and this will be working PERFECTLY.
Which means stuff like Mario's Fire effects for his Forward Smash, for example, is now possible!
Look forward to more as I perfect my system!
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