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The same attack can come in different colors depending on the pony using it. #pixelart #animation #mlp #indiegamedev
Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)
Getting particle systems like this to work was surprisingly tricky. Especially when it came to making it all flip properly when the opposite combatant uses the same attack.
#mlp #jacksepticeye my fave brony's sean & anti
Here's a mysterious bug that's persisted for years. Gotta figure out what tells the Tsunami particle effect to bounce off enemies like that. And why it only happens SOMETIMES. 🌊
(No other special move particle effect has this quirk.)
Dreamy Rainbow 3D - Episode 4 Announcement
Following up on my previous updates, I am also sharing a video featuring short gameplay clips to show the current progress.
It's an interesting challenge getting ponies of varied size to fit onscreen together. #gamedevelopment
Apologies for the delay. But unforeseen life events have delayed the release of BGP's Alpha1 release by a couple days.
Dreamy Rainbow 3D - Episode 4 Announcement
I am pleased to announce that work on Episode 4 of Dreamy Rainbow 3D is in progress. The project continues to use the original engine.
A demo version will be available in the first half of February.
Every attack in #BattleGemPonies is made up of a series of particle effects. ✨
This ones a spinning glob being lobbed!












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