Development Update Highlights: New Models! Command Center, Refinery, Drill, Power Distributor, and more. New Features Implemented: Salvageable Items, Tech Lab Bench, ECS Sound!
HIGHLIGHTS: NEW MODELS
For the last few weeks a number of assets have been created and/or revised to be bigger and more detailed. Here are just a few:
Command Center:
3D Printer
Manufacturing for a variety of parts and pieces.
Mining Drill
Collect that ore!
Storage Silo
Power Distributor
What did I tell you, no more hanging wires!
I've been super focused the past week and have made great progress on the coding side of things! I've implementing the following features:
- Material Processor Controller
- New sound effects engine using ECS
- Finalized first 6 Base Upgrade Tiers
- Salvageable Item Pickups
- Enemy Drops: Scraps and Energy Cell
- Revised Enemy Spawn Controller
- Revised Tech Lab Bench UI and Controller
I've fixed a few bugs as well:
- Fixed Slide Animation Glitch
- Fixed Enemy Projectile Impact bug
New Inventory Items Implemented:
- Steel Plate
- Carbon Steel Pipe
- Aluminum Wire
- Scrap Metal
- Salvaged Wires
The enemy models just started getting touch ups as well. Next week I can show the progress that has been made with the meshes and the new Hoverbot Gun designs.
Back To Development!
-Jake
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