
https://www.bitchute.com/video/EiOWD9kZg015/
(WIP) complex ship function and rebuilt flight
Next up
ingame machines and gameplay build progressing.
version 1.5 gameplay video: https://www.bitchute.com/video/f2TOWW0uaLam/
player UI is coming together.
while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added
screenshots
v1.75 is 99.9% done
the amount of things left to add/change should take barely a day, if that
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
project progress delayed indefinitely, to be replaced by a new one.
this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.
https://www.bitchute.com/video/00du3SJynXC2/
v1.75 release and gameplay
bitchute was being a bastard about processing the video for 4 days in a row, so i had to delete the old upload and try again. sorry for the delay
HUD test
designing new space locations for the warp travel update
the idea is many of these locations can be tightly explored by a ship with good enough piloting.










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