Game
starflight tech demo





6 years ago

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.




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testing the mood and ambience of things as i get player control systems wired into the text frontend.

ingame machines and gameplay build progressing.

v1.75 out now

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

https://www.bitchute.com/video/EiOWD9kZg015/

(WIP) complex ship function and rebuilt flight

HUD test

player UI is coming together.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

https://www.bitchute.com/video/BRk7DMIwqfLA/

build timelapse - ROYALTY WARHAMMER

i was going to save this for after new years but have it now. happy yuletide