Game
starflight tech demo





5 years ago

designing new space locations for the warp travel update

the idea is many of these locations can be tightly explored by a ship with good enough piloting.




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v1.75 is 99.9% done

the amount of things left to add/change should take barely a day, if that

things to come sometime after christmas wraps up. till then, i'll be taking a short vacation off devwork

testing the mood and ambience of things as i get player control systems wired into the text frontend.

https://www.bitchute.com/video/sF2KTSkeNdBe/

STARFLIGHT TECH DEMO - version 2.0 - test flight with gravity, other ships, new starting area

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

https://www.bitchute.com/video/BRk7DMIwqfLA/

build timelapse - ROYALTY WARHAMMER

i was going to save this for after new years but have it now. happy yuletide

while im redoing a lot of things to get all these various ships flying, here's a redesign i did on the industrial ship. i want to have the ships possessing stable docking ports for gameplay use, so some features needed to be added

project progress delayed indefinitely, to be replaced by a new one.

this was always a tech demo, and to put it bluntly the test succeeded. new R&D tools mean that sometime soon you'll see the larger game this was always supposed to be.

v1.75 out now