New Major Features:
- AI Enemy Update (Perception)
- Enemy Deals and Receives Damage
- Basic Enemy Drops (by %)
New Minor Features:
- End Game image when the player dies
- New meshes to 2 items
https://www.youtube.com/watch?v=0xNEoSSzLiQ
Devlog#03 - WIP
Added a real enemy with AI to combat and fight, dropping randomly some items!!
New Major Features:
- AI Enemy Update (Perception)
- Enemy Deals and Receives Damage
- Basic Enemy Drops (by %)
New Minor Features:
- End Game image when the player dies
- New meshes to 2 items
WIP - Someone is struggling with AI
WIP - Quest Markers in NPCs
WIP - What do you would like to see next?
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
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I don't dislike it... the moving dead NPCs... maybe next time.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
So, it was today! I have released my demo.
A small demo where you can explore the lands and fight against some enemies. Hope you like it as much as i enjoyed doing it.
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