https://www.youtube.com/watch?v=3l7m_0UARcY
After a week or two of debugging; I think it works really well. Now I'm going for the UI design and more assets.
I will be posting a new build soon :)
Next up
(ENG) I just released a test version. I can't wait to add more features and assets. Please tell me if there are any bugs or feel free to share any ideas. ❤
I'm pretty new to this. I started the development of Kudya Chef, three weeks ago and I want to share the development process with everyone interested in playing the game :) I'm happy to have you here
(ENG) I was finally able to add a combo system in the game . If you get five sweet spots in a row, you get some extra points on your performance. I'm thinking about adding a speed boost. as well. If you can; sharing any ideas would be great :)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.










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