https://www.youtube.com/watch?v=3l7m_0UARcY
After a week or two of debugging; I think it works really well. Now I'm going for the UI design and more assets.
I will be posting a new build soon :)
Next up
(ENG) I just released a test version. I can't wait to add more features and assets. Please tell me if there are any bugs or feel free to share any ideas. ❤
(ENG) I was finally able to add a combo system in the game . If you get five sweet spots in a row, you get some extra points on your performance. I'm thinking about adding a speed boost. as well. If you can; sharing any ideas would be great :)
I'm pretty new to this. I started the development of Kudya Chef, three weeks ago and I want to share the development process with everyone interested in playing the game :) I'm happy to have you here
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Levels' maps.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area










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