https://www.youtube.com/watch?v=8WuEgaJHGM0
New trailer after 6 months of development
#MadeWithUnity #Unity #Gamedev #indiedev #indie #Dev #Screenshotsaturday #PAPER #Drawing #TANKS #TANK #ink #indiegame #art #stylized #gamedesign #gaming #game #Steam #PC #linux #BattleCity #shooter #Funny
Next up
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
The secret has been revealed!
Bots can now inform their allies about the nearest enemy
Demonstration of game development from scratch
Here are some new skins for a heavy tank Follow dev: https://twitter.com/PAPERTANKS2 https://youtube.com/chillandplay
Working on characters for dialogues
Now it looks more like my Sims 2 or Half-Life 2
For me, it was a discovery today that in Unity 2020. When you press F again, you can do closer and further. Previously, we had only one choice and then it worked either close or far away... #unitytips #MadeWithUnity #Unity
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
It was 3 years of development, the notebook is empty...












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