6 years ago
https://www.youtube.com/watch?v=9j2mSciwyuc
First 10 minutes of my game ClusterPhobia that illustrate 3 basic principles of the game:
1). The more you shoot, the less space you have
2). Most "enemies" are tools
3). Move, of course. Fast and accurately
Next up
Bullet trap is your main enemy. Limit your shooting
No1: The ShadowStar early prototype video
New gameplay video
A Green Diner. Eats bullets
Legger at work
out of the way
New screens
Turbo needle. You'll need it
Another build, another video.
Changed some graphics, fixed some bugs
Came up with an update. New visuals + some gameplay and lvl design adjustments + a boss










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