New Major Features:
- New Maps ready to be explored (w/ basic content)
Plus:
- Getting ready to start the 1st closed test beta to check essentially the performance and what needs to be improved!
https://www.youtube.com/watch?v=_CdsHynaC1g
Devlog#04 - WIP
A new devlog is out! 99% dedicated to game design, also needed.
New features coming soon!
New Major Features:
- New Maps ready to be explored (w/ basic content)
Plus:
- Getting ready to start the 1st closed test beta to check essentially the performance and what needs to be improved!
So, it was today! I have released my demo.
A small demo where you can explore the lands and fight against some enemies. Hope you like it as much as i enjoyed doing it.
WIP - Someone is struggling with AI
NPCs trained in Academy will know that they are part of your team now.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
WIP - What do you would like to see next?
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Improvements on one of the first maps!
WIP - Notifications
A simple feature to make the game more dynamic.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Today was a day dedicated to Tooltip. Remains ugly as hell but it's working. And that's good, for now...
Next, I'm going to add tooltips for troops in academy as well.
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