I've finally implemented Shop Discounts. In an upcoming build, you'll be able to receive discounts when you upgrade the hunter license. I am planning to add more guild missions, so you can collect hunter coins as well.
Next up
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Enjoy a nice dish, get a nice buff. What's not to like?
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Jump List returns in the next update.
A small teaser for the next update.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added achievements. Because why not?
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
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