I've finally implemented Shop Discounts. In an upcoming build, you'll be able to receive discounts when you upgrade the hunter license. I am planning to add more guild missions, so you can collect hunter coins as well.
Next up
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Enjoy a nice dish, get a nice buff. What's not to like?
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Jump List returns in the next update.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Something something... Stuff that I worked on.
Waz zis? An overhauled map? Yes. Coming soon.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
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