https://www.youtube.com/watch?v=ioXlkGafIXY
A "boss fight" example.
All bosses in CF are dark arenas with several very weak light bulbs and a creature.
Next up
A big update. Now it's 30 lvls out of 40 planned for the release version. Graphics won't be left unchanged in the final cut. Concept is the same - it's an action puzzle where you need to figure out how environment works. And shoot sometimes.
Turbo needle. You'll need it
How it's played now
MutantMeat. A new build. Imroved controls and shooting, added "green" enemies counter, changed some visuals.
No1: The ShadowStar early prototype video
Magnet bullets on a test lvl
Uploaded new version.
Game became much easier, player is randomly equipped with a pistol that kills mutants instantly (no bonuses). Each equipped weapon or bonus gives extra life. Some new features added. And, here's the new version video
I'm not your enemy. Or am I?
A Green Diner. Eats bullets
Uploaded new build with around 40 levels.
Some fresh screens
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