https://www.youtube.com/watch?v=KKbiBjrvubo
Music for my upcoming game, Through The Fragmentation. The track is originally called "Hard Boiled Souls" and was created back in the autumn of 2018.
You can listen to the track in a much better audio quality on my SoundCloud: https://soundcloud.com/mate-pribelszky/hard-boiled-souls
Next up
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.
Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
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If you want to find out what this bot is capable of, feel free to join the server! https://discord.com/invite/uqacD4Y
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
Streamed a little recording session - working on a 'medieval' version of Radiohead's Everything In Its Right Place.
The Steam page is finally published! https://store.steampowered.com/app/1572040/Through_The_Fragmentaβ¦















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