https://www.youtube.com/watch?v=NDYdk1wyly4
Finally finished redrawing the most important scene in my game with the correct perspective, and added a few more details to it.
Next up
Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
Replaced my old shop textures with new ones...works like a charm
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
So guys, we did it, we reached 1 000 stickers
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
@protoriastudios
is a Jolter to Watch and the computer entertainment developer behind Optimum Link, Skyfear, Motocon, and more! Follow @protoriastudios
and their game Skyfear before the quest ends on April 28 and you'll get Coins!
Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.










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