https://www.youtube.com/watch?v=pfI1UU_2-yw
I finally finished the trailer of the game! Huh, that was a challenge, since my computer is a bit slow for handling full hd video editing. But anyway, enjoy... and stay tuned!
Next up
I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty
created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com
Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.
@SlimeboxGames
is a Jolter to Watch and the dev behind My Slime Garden! Follow @SlimeboxGames
before the quest ends on June 9 and you'll get Coins!
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
͡° ͜ʖ ͡°) Guess what's going to happen today!
This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?
Slimes can adapt to their environment, where do you think this one lives?
Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.


















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