Game
Emerge
4 years ago

https://www.youtube.com/watch?v=TIReJ7FROT4

In order to push for something playable by the end of the month, I've put together a simple character generation sequence, along with a solid game menu. All characters are generated from the same base mesh, take a look!


YouTube
https://www.youtube.com/watch?v=TIReJ7FROT4
youtube.com


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Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!

In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.

Watch your step!

Here's a look at one of the dangers in my upcoming game, Innocent Critters!

#survival #horror #multiplayer

A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.

New version added, now includes Sandbox Mode, which allows you to build and battle with your designs!

#sandbox #building

Playing with some distance rendering effects for a new concept.

#adventure #simulation #building #sandbox

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Fan art for Foolish I'm feeling kinda better so I drew this