Game
Strafe Blaster 2
5 years ago

https://www.youtube.com/watch?v=tV9mnu5x2tQ

Updated video with some of the new art assets in there. Hoping to work on the UI a bit in the next two weeks then it's on to another programming month! Also sorry again for no audio.


YouTube
https://www.youtube.com/watch?v=tV9mnu5x2tQ
youtube.com


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Worked on some new set dressing / story assets for DIRE. Really refining that second level to get it polished up. Still a few more props and elements to go before I'll be 100% happy.

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Final environment update for the week. Got some billboards in the game and started to add some of the companies to them. Excited to have next week for a few more environmental props then some GUI work. Debating if I'm going to investigate some lighting.

Finished the wave system and some early weapon fx. Almost ready with enough stuff to start passing out a early demo for some feeback!

This power up will increase the amount of fire power the player is capable of having. Since the core concept for the game is to keep the player moving around the map to collect resources each power up only grants a limited boost and decreases over time.

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

New screenshot for the end of level 2.

Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.