Game
Immortal Sins
6 years ago

https://www.youtube.com/watch?v=woZjsvAzZL4

Turn order display is fully functioning now


YouTube
https://www.youtube.com/watch?v=woZjsvAzZL4
youtube.com

It took a while, but now I have a fix for the turn order display (it was disappearing when you accessed the formation menu. I had to have it turned off until I have it fixed), I have turned on in the internal builds. Once I have a few things implemented, you'll see this quality of life addition in the next beta update.

(Apologies for the shit framerate in the video. There's a weird slowdown when I'm recording. I need to tweak OBS to record without slowing down the game)



0 comments

Loading...

Next up

Enjoy a nice dish, get a nice buff. What's not to like?

Done some improvements to the backup system. Even added an icon to let you know that it's working.

A small teaser for the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Overhauls on the way.

Jump List returns in the next update.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Waz zis? An overhauled map? Yes. Coming soon.

Something something... Stuff that I worked on.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.