Game
Immortal Sins
6 years ago

https://www.youtube.com/watch?v=woZjsvAzZL4

Turn order display is fully functioning now


YouTube
https://www.youtube.com/watch?v=woZjsvAzZL4
youtube.com

It took a while, but now I have a fix for the turn order display (it was disappearing when you accessed the formation menu. I had to have it turned off until I have it fixed), I have turned on in the internal builds. Once I have a few things implemented, you'll see this quality of life addition in the next beta update.

(Apologies for the shit framerate in the video. There's a weird slowdown when I'm recording. I need to tweak OBS to record without slowing down the game)



0 comments

Loading...

Next up

Added a simple audio system to the launcher.

Something something... Stuff that I worked on.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

A small teaser for the next tech test.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added achievements. Because why not?

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Overhauls on the way.