A Rewind about all the development who is making 1 year
New Major Features:
- Maps updated with new content and some details
- Save / Load System
Plus:
- UI Improvements
- New Main Menu (Beta)
- Some bug fixes
https://www.youtube.com/watch?v=yohKr7riO9c
Devlog#05 - WIP
Upgrading maps content, new secret areas and much more!
#UE4 #UnrealEngine #gamedev #indiedev
Read article for more info
A Rewind about all the development who is making 1 year
New Major Features:
- Maps updated with new content and some details
- Save / Load System
Plus:
- UI Improvements
- New Main Menu (Beta)
- Some bug fixes
So, it was today! I have released my demo.
A small demo where you can explore the lands and fight against some enemies. Hope you like it as much as i enjoyed doing it.
An improved view for the environment!
Adding some Tooltips for NPCs.
And for some reason, to train troops is completely free... It's time to fix that. And to give to UI a better look.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
WIP - What do you would like to see next?
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
NPCs trained in Academy will know that they are part of your team now.
Update - Area Attack
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
WIP - Notifications
A simple feature to make the game more dynamic.
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