Game
Emerge
4 years ago

https://youtu.be/qFEPR2vhvZY

Procedural animations make creating dynamic item interactions incredibly easy, especially important if you're a one person dev team. Depending on what you are looking at or what you are holding, the game automatically adjusts!


YouTube
https://youtu.be/qFEPR2vhvZY
youtube.com


0 comments

Loading...

Next up

Watch your step!

Here's a look at one of the dangers in my upcoming game, Innocent Critters!

#survival #horror #multiplayer

In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.

A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.

Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!

New version added, now includes Sandbox Mode, which allows you to build and battle with your designs!

#sandbox #building

Playing with some distance rendering effects for a new concept.

#adventure #simulation #building #sandbox

art comission.

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday