Game
Immortal Sins
5 years ago

Hunter Update (Ver. D0.30 Update 3) released!


Changelog:

  • The weaknesses can now be seen during battles.

  • Hunter License can now grant discounts on shops.

  • Balancing changes:

    • Gus can now learn Elemental Shields by stealing the skills from enemies.

    • Elemental shields remove the previous one.

    • Balanced some of the enemies.

  • Added a new dungeon: Tomb of <redacted> (It will be accessible in a later update).

  • Sena’s Adnverturer’s Guild is now available.

  • Performance improvements and visual tweaks.

  • Bug fixes.

  • Vastly improved Northbridge:

    • Moved Northbridge to .NET Core 3:

      • Performance and startup improvements.

      • A copy of .NET Core 3 ships with the game. The game is completely separate from .NET Framework.

    • Improved error handling.

    • Technical improvements.



0 comments

Loading...

Next up

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Waz zis? An overhauled map? Yes. Coming soon.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A small teaser for the next update.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Enjoy a nice dish, get a nice buff. What's not to like?

It's a bit early, but I have something cooking. Keep an eye out.