Next up
I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.
Triggering attack animations. It's still missing so much though 🥲
Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.
UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
#swordtember - 12 - Fire. Not great, but something. Have to start somewhere...
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