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Procedural Level Generation (Rooms, Doorways, and Corridors) (Check comments for full description)
All rights of assets go to the original game creators Team Junkfish!
Recreated Region Editor (Check Comments for full description)
Devlog - Basic Monster AI
Recreated Paddle from the Monstrum Pre-Alpha versions.
Procedural Generation has Multiple Decks!
All rights of assets go to the original game creators Team Junkfish!
Monster AI - States & Animations
All rights of assets go to the original game creators Team Junkfish!
🎄 Devlog - Procedural Level Generation (Grid-Based Rooms & Doorways) (Check Comments for full description)
All rights of assets go to the original game creators Team Junkfish!
I think he misses his family lol.
Sorry for the lack of progress and posting, I hope that you guys can be a bit understanding, since I am still learning Unity and I am a solo-dev that makes it a bit harder. But, slowly but surely progress is being made!
Monster AI - Attacking and Audio
All rights of assets go to the original game creators Team Junkfish!
I redid the deck balcony models after realizing how off they were, this is just one model and I made everything modular so hopefully it will be easier to recreate all the other variants when it comes to that point.
















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