Game
ASPCT

5 years ago

I call it the 'death' menu !

You are prompted with this when you die. It shows you all the necessary numbers.

You can either revive yourself if you have enough crates/Boxes or restart the game.




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The ability to be in control of a football game, where you control the orientation of the field with a ADXL345 and an Arduino. Pair it with some gloves and you have a VR like experience on a budget !

How I made it : https://youtu.be/eZsCsYieYC0

The in-game keyboard controls.

This is the little graphics menu.

You will be prompted with this when you open the game up for the first time. It is recommended that you start with the MEDIUM* graphics setting if you are not sure !

( You can change it anytime you want )

A updated version of the game is available now !

This includes some cool improvements !

Now you won't die instantly if you trip over a pipe. As long as you won't get engulfed by the fire from which you are running and trying to escape !

Update 1.1.0

What's New:

• Added new desert map. • Press "H" (spawns a human AI character at the current location) • Press "R" after descending the drone down to ground level (returns to the starting location automatically)

This is the pause menu. You can bring this up by pressing 'P' or 'Esc' on your keyboard. Press it to un-pause the game.

But after it had been used once, it's locked ! Untill you pick up a pause reset crate or reset it from the shop before un-pausing.

This is the main game HUD ! Not all of these appears on the screen at the same time.

The player is not shown in this picture because this is not a screenshot.

Update 1.2.0

What's New:

• Support for Nvidia DLSS, AMD FSR, and Ray tracing. • Windowed mode with independent resolution control. • The drone now automatically descends during warm-up.

Before you get started, there's some basic things you must do to set this up. Here's a step by step guide on what to do ! If you want to know how I made this, then check out the video log here : https://youtu.be/eZsCsYieYC0

A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned