Game
ASPCT

5 years ago

This is the Main Menu. You are greated by this everytime you open the game !

However, when you open the game for the first time - you'll be prompted with the graphics menu and the 'How to play' instruction !




0 comments

Loading...

Next up

Update 1.2.0

What's New:

• Support for Nvidia DLSS, AMD FSR, and Ray tracing. • Windowed mode with independent resolution control. • The drone now automatically descends during warm-up.

A little glimps of what I have been working on for so long !! INTERCEPT | CHP I - DESTINY is coming out next week (hopefully) Be sure to ckeck the devlog for more details !! #Stay_tuned

Flight Matrix includes dual camera support for RGB and depth imaging, independent camera control, customizable output settings, and various graphics presets. It offers real-time sensor data and collision detection, & unlimited configuration save slots.

ASPCT v3.0 Update is now out !

It got some major gameplay, UI & UX changes along with improved pacing and difficulty level of the game • based on user feedback !

I call it the 'death' menu !

You are prompted with this when you die. It shows you all the necessary numbers.

You can either revive yourself if you have enough crates/Boxes or restart the game.

Update 1.1.0

What's New:

• Added new desert map. • Press "H" (spawns a human AI character at the current location) • Press "R" after descending the drone down to ground level (returns to the starting location automatically)

This is the main game HUD ! Not all of these appears on the screen at the same time.

The player is not shown in this picture because this is not a screenshot.

The in-game keyboard controls.

A updated version of the game is available now !

This includes some cool improvements !

Now you won't die instantly if you trip over a pipe. As long as you won't get engulfed by the fire from which you are running and trying to escape !

Before you get started, there's some basic things you must do to set this up. Here's a step by step guide on what to do ! If you want to know how I made this, then check out the video log here : https://youtu.be/eZsCsYieYC0