Game
Slendytubbies: Fear Frequency
30 days ago

I created a new AI for Tinky Winky Classic, each Custard you collect increases Tinky's speed until he is faster than you.




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New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.

small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink

Short Demo of Survival Mode

Just Testing.

I'm Just Testing... Uhmm Maybe?

I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.

Added Chapter 0 Loading Screen - Prologue

Guys, maybe this Friday I'll release a version of the game for you to test (Maybe). One more thing, I added some maps, most of the maps are in testing.

Guys, I've added another new customization option to the Menu; now you can change the background you want. I still need to add a few more backgrounds.

chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.