
I fell sick for an entire week. Even now, I'm barely getting back up. I hate everything, and everyone as well.
While I was unable to work on the prototype for an entire week, I'll soon be back at it.
This will release before the end of march. Period.
Next up
Devlog #Alpha : 01/08/2024 : Game Bible Finalization.
In this first pre-unity devlog, we explore the finalized concepts of the coming prologue of SotML.
Alright my boiz, it's been longer than i had anticipated because a few things happened :
1. I have finished my coding courses.
2. I have been actively working on the Game prototype, and managed to make roughly half of it.
So see you soon with a build!
V 0.4.0 - Player Control and Data type Systems update
A hell of my own making, and a deadline hit. I most certainly have gone insane this time around.
A heads up toward the coming next update.
So apparently Unity's CEO decided to start taxing us Peasants. Here's what it means for SotML and even CZ Studios's beginning in general
Alright, it's been a while since the last "True" update, and i wanted to give you a little update on where things stand at the moment.
Happy 2024 , and an explanation onto what has been happening over the course of the past 2 months or so.
And so he hits the end of the first pathway. And you know what? He even made a mini game at the end! How joyous.
See you in roughly two weeks for the next update!
Ball-o-Bot mini-game : https://drive.google.com/file/d/1oLYoorwa0tyv9UiKtGPeor80j_3D7tJ…
I have to say, there is no feeling like finally becoming capable of designing the game of your dreams. It's both strange, beautiful and terrifying at the same time.
Time for an update on how the prototype is going.
I swear, at that point the heavens themselves have turned against me or something..
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