Game
Shady Waters 2D

3 months ago

I fixed collapsible frames, this is how they would probably work in real life.

The point was for them to be used as normal animatronics, but they could also fold up for storage.




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Concepts for some rooms I haven't posted yet.

Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.

A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.

Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.

I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

Remade the logo for Shady Scareshark's Aquarium

This a cool setup?

I think this is the perfect model for the game

Started working on the cameras, but I haven't actually added any yet.

Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

Then & Now