Next up
Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.
I want you guys to know that after The Horrors, I will still make games in the Recursive universe, and I already have at least two more planned.
MOVE OUT OF THE WAY
I forgot I added this, apparently you were supposed to be able to cut Shady in half with the door, but you can tell this is old because it uses his original model.
Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.
Teaser #2
Starting work on night 3.
Don't worry, the graphics for the room are nowhere near being done, I'll add a lot more detail, I just need a base to work with while I get it set up.
Also, I know how bad the video quality is, sorry!
Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.
Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.
A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.
Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.














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