Next up
Devlog 4: Too many changes to write here.
Devlog 1: Movement and Weapon
Devlog 2: Added some game feel, and a basic enemy AI, also a basic map, and some GUI elements for the guns.
bears
All firmed up and ready to go! Thank you to those who joined me when I made Killy Willy 😁
Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.
Devlog 5: The healthbar now changes colour, I added randomly spawning pickups for health and shield, and a new enemy type that currently just follows you around, still working on it's melee code, changed the arena a slight bit too.
Hey yall!.
Project:playtime is right around the corner so as we all sit around waiting!...
i made this cool lil boxy boo scene!.
Enjoy!
Devlog 3: Added recoil to the weapons
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