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Demiurge's Spear
26 days ago

Devlog 8: WIP Pause menu and Sound Sliders, after following a tutorial, getting introduced to the game dev classic of "Why no work?" with every. single. function... It finally works... Now for the rest of the Options menu...




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Devlog 2: Added some game feel, and a basic enemy AI, also a basic map, and some GUI elements for the guns.

Devlog 3: Added recoil to the weapons

Devlog 12: Released the prototype map. Still working on adding the Gamejolt API to it but getting it to work is confusing.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Game's being reworked from the ground up, perspective changes, I'm trying out motion matching, and I'm putting some of the things I learn in the development my other game, and the seventy five thousand games I never finished, to use.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Devlog 5: The healthbar now changes colour, I added randomly spawning pickups for health and shield, and a new enemy type that currently just follows you around, still working on it's melee code, changed the arena a slight bit too.

Devlog 6: Didn't get much done, was too busy doing other things, but I did make the enemy health bar more like the players, pickups only get used if your health is below 100 or shield's below 50, also made the map look a bit better.

Welcome @YahahaGames to Game Jolt by giving them a follow!

They're an international publisher dedicated to transforming indie games into global successes.

Check out their game Midnight Special here: https://bit.ly/midnightspecialgj

Devlog 9: Finally have a working Graphics menu, just need to expand it now(Maybe, the tutorial to get that working already made my brain hurt despite how simple it actually is)