Devlog 4: Made the UI smoother, enemies briefly flash white when damaged, enemies can randomly spawn, attack, and be damaged/killed, there are effects on their death, damage numbers show up, WIP score system, you heal per enemy you kill, you can dash, and there's a slowmotion effect everytime you kill an enemy.

Next up
Devlog 2: Added some game feel, and a basic enemy AI, also a basic map, and some GUI elements for the guns.
Devlog 9: Level Design
Started trying to learn better level design, the maps aren't as ugly to look at anymore now.
Devlog 1: Movement and Weapon
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
Some random mech thing because I'm bored.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog 3: Added recoil to the weapons
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