Evercon build has had numerous tweaks today and still won't load battles. Just gonna stop wasting my time trying to fix a mess that doesn't want to be fixed and just try later when I'm not in the metaphorical gutter.
Next up
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
Figured it out.
New project is having a fun, early outing.
How about we change things up?
The more things change, the more they stay the same.
Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!
Clickteam: *drops trailer for Five Laps at Freddy's*
Me: *Finally remember that I still have a janky ace up my sleeve*
I might be having too much fun with this process...
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
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