Game
Minecraft: Better than Blocks
11 hours ago

I had a ballsy idea.


The way ExtenderDragon v1 worked was by essentially categorising block textures and their stats into separate sprites, which it would then compile into one big sprite for storage and easier programming.

But there's an intermediate step that I could absolutely get around.

What if ExtD loaded from the Minecraft .jar itself? Finds all the atlases, relevant textures and generated the blocks it needs.

Obviously this'd still be done on my end - I don't expect users to do this - but that'd be so cool.

It goes without saying that I'd have to write exceptions and probably still whitelist blocks but it saves a lot of time from manually importing textures and writing block data.



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I intend to, eventually, add character customisation. At the very least I'll port over the dressing room from Bedrock.

And yes, it says "Singleplayer". I may have mentioned before, but the foundation is there for multiplayer. Eventually.

Game first, tho.

The existence of a "reverse bechdel test" is really funny to me. By all means, get a "reverse gynaecology exam" or a "reverse period".

A test to prove that women are poorly represented in media is not something that needs to be "reversed" for men lmao

I am kicking and screaming.

IF YOU'RE NOT GONNA LET HIM DO IT, LET US DO IT! WE KNOW WHAT WE'RE ABOUT!

Unsandboxed alpha v0.1b "The update that EXPANDS the blocks!" Part II is now live!

- New, powerful and interoperable extensions!

- Scratch compatibility!

- bUg FixEs!

Light changelog in the article.

working on a game

Part 1 is out now on https://alpha.unsandboxed.org/.

Full changelog (and what's in Part 2) in the article.

You'll be able to do this with the stretch extension soon.

An update has been released for Unsandboxed.

Full changelog in the article.

Block selector accuracy - potential adjustment