
I have an interesting relationship with procedural generation. I fix this bug, then a few days later it magically makes an appearance again!
#gamedev #indiegame #procgen #proceduralgeneration #rustgamedev #rustlang
Next up
First working build with multiplayer!β©
Currently, only player positions and world seed are synchronized. It's quite literally the first working build!β©
#screenshotsaturday #multiplayer #gamedev #pixelart #rustlang
My second devlog is online (again), after a few tweaks! π
https://survival.vallentin.dev/blog/post/making-graphics-is-tricβ¦
Spottet a sunflower field in the middle of a forest!
Trees and plants are now tinted slightly, so that they look more apart. #gamedev #indiegames #rustgamedev #screenshotsaturday #pixelart
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Finally have completely modular buildings, that can be built piece by piece!
Now I just need to add the actual building menu... #gamedev #indiegame #pixelart
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Chiaki Nanami!












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