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First working build with multiplayer!


Currently, only player positions and world seed are synchronized. It's quite literally the first working build!


#screenshotsaturday #multiplayer #gamedev #pixelart #rustlang

I have an interesting relationship with procedural generation. I fix this bug, then a few days later it magically makes an appearance again!

#gamedev #indiegame #procgen #proceduralgeneration #rustgamedev #rustlang