
First working build with multiplayer!
Currently, only player positions and world seed are synchronized. It's quite literally the first working build!
#screenshotsaturday #multiplayer #gamedev #pixelart #rustlang
Next up
My second devlog is online (again), after a few tweaks! 🎉
https://survival.vallentin.dev/blog/post/making-graphics-is-tric…
I have an interesting relationship with procedural generation. I fix this bug, then a few days later it magically makes an appearance again!
#gamedev #indiegame #procgen #proceduralgeneration #rustgamedev #rustlang
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Finally have completely modular buildings, that can be built piece by piece!
Now I just need to add the actual building menu... #gamedev #indiegame #pixelart
Spottet a sunflower field in the middle of a forest!
Trees and plants are now tinted slightly, so that they look more apart. #gamedev #indiegames #rustgamedev #screenshotsaturday #pixelart
With Too Many Games coming around the corner, i've been focusing on UX mostly.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Our work is never over" they said.












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