Next up
I finally made enemy shooting (albeit with bugs) and the simplest main menu (it is temporary) and now I will focus on more creative stages of the game, such as creating levels and graphics, even though I have a couple of mechanics to implement.
I made the mechanics of falling trap traps. I will also finish shooting the enemy soon. I will soon focus on creating levels for the game, otherwise I have a platformer set of mechanics and so on.
I replaced the third-party sprites with my own, made the transition between levels, but there is a serious bug with the walls (the player can climb them)
Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !
Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026
Thanks to Razer for providing the laptops and peripherals!
I added trampoline mechanics, but it works when the player jumps from the bottom up, but not vice versa.I am temporarily using third-party unsuitable cassettes on the subject.
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
After 11 months, I returned to development and here are the results:
-Now the character in the alpha build is a pumpkin!
-All basic mechanics are implemented at a normal level
-I have drawn a time graph (very bad)
I found other lab cassettes on the Internet and integrated them into the game, how do you like it? I will use them temporarily until I improve my drawing skills.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I finally got back to work on the game. I integrated the jump and death animation (only the first one is fully implemented). I will have to completely rewrite the player code for normal compatibility between scripts. Well, in short, minus sleep :D
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