Game
Home Grown: Beta
5 years ago

I'm Back to Work!


I've officially gotten back to work on the game, and I have the next update almost ready to publish.

At the moment, I'm just updating a bunch of the graphics in the game, lines are gonna have a much more consistent resolution and everything will look a lot smoother. Also, I have a new option that doesn't do much right now, but does do something to a certain part of the title art ;)

The update won't bring very much other than updated graphics and bug fixes and a couple additions to the gameplay, but I hope to bring a huge update out by november (as in before november, but also still likely in november).

I will see all you fellow gamers and developers then!



0 comments

Loading...

Next up

Devlog, Beta 1.0-pre5: The True Beginning of Beta Devlogs!

Beta Devlog 1.0-Pre6: Reanimating Corpses

Thank you for inspiring me to create, Scott Cawthon.

And happy 10th Anniversary to Five Nights at Freddy's

#FNaFArt

gonna publish a new devlog soon...

#WIPWednesday

Alpha 3.0 (changelog): The Final Alpha Update

Now this is a different kind of apocalypse... Maybe I should turn down the bloom :\

"The one thing I like about this place is that it still snows.

I don't like the snow, but it reminds me of home."

The second track of Six Hours at Diddle's OST, "Grim Sounds", is now on the Game Page

Alpha 2.1 (changelog)

"Many ask me: 'Do you feel remorse for these deaths?'

But I ask, what's a few more for a world without it?"