Game
Hensen Hopper
4 days ago

I'm thinking of having the HP system in Hensen Hopper be Hensen's morale rather than health. I think that'd make more sense with the healing item being what it is; Hensen gets stung, he looses morale, but eating his favorite food restores it.




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It's kinda incredible how much simply changing the text font(s) will, by itself, complete the aesthetic of a game, especially in the menus.

I love TextMesh Pro so much!

I added an animation and sound effect when the player collects the heal-up drop. In the lore, this flower is going to be Hensen's favorite food which is why the sound effect is a crunch like he's bitten into something.

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Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeā€™s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

Been working on the visuals for the settings menu! I had the idea at the last minute to have the volume slider knobs each be different colored flowers which I think looks really cool. I left some space below them for extra options I may add in later.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I don't know how well you can see it in this video, but I've coded a dashing mechanic for Hensen Hopper! I plan to have dashing consume a "dash charge," a kind of ammo you can get as you play in the form of enemy drops.

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Our 2024 Advent Calendar has opened! Day 17: @VuVuuInc is a great Creator who is a solo game dev and shares their progress on their various projects! Accept the quest and give them a follow to get Coins and a seasonal sticker!

I spent a really long time on this, I've been here since literally 3 in the morning (it's 7AM as I type) but I really like how it came out!!! The backdrop I had done before didn't feel like it fit with the aesthetic so I re-did it completely.